

Again, Dead Space 2 doing this first makes it a logical revision. Isaac Clarke was a silent protagonist in the 2008 game, but in 2023 he finds his voice on the Ishimura. Some of the related environments and puzzles have been adjusted to allow for this locomotive change, but Motive has largely resisted the temptation to bulk out the zero-G sections, or say, add extended EVAs around the hull of the Ishimura.ĭead Space 2 is the proving ground for other changes too. It’s a sensible change, making these sections more entertaining to navigate, and fighting floating necromorphs less clunky. Now he can, using boosters built into his suit to move around, much in the style of Dead Space 2. In the original Dead Space, Isaac could walk on any surface in zero-G, but couldn’t float freely around environments. One of the most significant changes is made to the zero gravity sections.


Most aspects of the game have been tweaked in some way, while other areas have received major rethinks. Motive’s Dead Space doesn’t merely offer a visual upgrade.

It isn’t clear whether this is an implementation issue or simply the consequence of the game’s technical demands, but unless you’re running Dead Space on a thermonuclear reactor, expect to do some tinkering to find the appropriate balance. Nvidia’s DLSS and AMD’s FidelityFX mitigate some of the pain, although their performance can be inconsistent, with the game running smooth as a mill pond in some areas, and choppier than the North Sea in others.
DEAD SPACE REMAKE LOOKS BAD PC
Dead Space requires a beefy PC to run on its higher settings. The biomass that seeps from the Ishimura’s now glistens fleshy and translucent, while the tendrils that frequently obstruct your progress ripple and pulsate as you navigate around them.Īll this added lustre comes at a cost. Speaking of the necromorphs, the other notable improvement is how the infestation of the Ishimura is represented. Watching the necromorphs loom out from real-time shadows is quite remarkable. The improved lighting and shadow compounds the oppressive atmosphere of the Ishimura – especially if your PC can handle the demands of ray-tracing. More broadly, the new visuals contribute to the experience in two ways. Some of the more dramatic scenes are truly dazzling, such as when you step into the Ishimura’s bridge for the first time, or skulk beneath the searing gravity vortex housed in the mining deck. The game’s grungy sci-fi style has been largely retained, which is to say the Ishimura’s many corridors are just as murky as they were in 2008, although much more detailed. Naturally, the most substantial changes are to how Dead Space looks, with Motive’s rebuild of the game in EA‘s Frostbite engine providing a massive jump in fidelity. READ MORE: Why ‘Dead Space’’s Ishimura feels so authentically terrifying.EA Motive‘s overhaul is a carefully considered retelling of the original story, keeping much of what worked, changing a little of what didn’t, and making a few additions that mostly benefit the experience. Visceral Games delivered a perfectly paced blend of action, sci-fi, and horror when it launched the game in 2008, and it’s a similarly surgical approach that justifies this year’s glossy remake. Whether you’ve survived the Ishimura before, or are psyching yourself up for a first trip into hell, Dead Space remake is a vital horror experience.Precision is the defining characteristic of Dead Space, a meticulously constructed thrill-ride about carving up alien mutants inside the universe’s most cursed spaceship. If you were disappointed by last year’s underwhelming The Callisto Protocol, Dead Space remake is the ideal palate cleanser and a well-timed reminder of just how special the franchise is overall. There are still a few issues, such as the lackluster bosses and overall short length, but there’s no disputing that this is now the definitive version of the first Dead Space. It deeply respects its progenitor but also fixes the parts of the original game that haven’t aged particularly gracefully. Dead Space remake: Verdictĭead Space remake is one of the best remakes of all time. That’s a clear sign of the care and attention that has gone into this remake. Credit should also go to developer Motive Studio for retaining the original’s distinct aesthetic style even when every itch of the game has been given a dramatic graphical facelift.
